
Other games played are fairly obviously real, including marbles, tug-of-war, and Red Light Green Light. Director Hwang told the Korea Herald that it was his favorite childhood game, so yes, it does seem to be real. In order to win, the attacking team, who are only allowed to hop until they pass the squid's waist, must tap the squid's head with their foot. Main character Seong Gi-hun makes it sound as if Squid Game is unique to his town, describing a game that's kind of like Red Rover and kind of like Capture the Flag and is played in a playground court shaped like a squid. It's also about a death tournament using childhood games, and seems to have some very similar scenes, including a doll that spins around and tries to catch players moving. That film itself is based on Japanese manga. Some are claiming that Squid Game is suspiciously similar to a 2014 Japanese film, As The Gods Will, directed by Takashi Miike. It seems likely that Squid Game will now be turned into book form, since it's such a hit. But he didn't name the comic.Īnd it might not even be a single comic, because the director told the Korea Herald that he "read a lot of comics, and was mesmerized by survival games." So until Hwang comes out and names some of his reading material, guesses are all we have. But right now, you can't go to your bookstore and scoop up a Squid Game book to read.Īccording to Korean pop-culture site Soompi, Squid Game director Hwang Dong Hyuk said that he got the idea for the show back in 2008 from a comic book about people who were playing an extreme game.

It certainly seems like Squid Game would make a great novel or graphic novel.

Two contestants prepare to play marbles in Squid Game.

Here are our ideas for characters, games and plots we'd like to see in Squid Game season two.
MY PLAY CITY HIDDEN OBJECT GAMES FULL
Get out the dangling piggy bank full of Korean won, Netflix, and pay the man. Squid Game's success is sure to have Netflix execs wanting more, but we just don't know if they'll coax the director back for more.
